MAYDAY! MAYDAY! Help is needed, calling all saviours and creators. This month we are taking the month of May challenge and making it a survival/emergency theme. This means that it can be anything from jungle survival, zombie attacks, post apocalyptic or aliens, anything you can think of. All the theme needs is to have the feel of emergency and the need to survive.
Game mechanics are not required, so if you have a great idea of a hangout space that has a survival like feel to it that is welcomed.
You find youself on an island after your ship has been destroyed by the heavy storm.
Collect items, gather recources and materials to find a way back to humanity.
But be aware, you don’t know what kind of dangers there are on this island.
Use synthesis to create the right items and use food to gain back health.
Hey everyone, this is my entry for the event, it’s a tower defense game in wich you have to survive the siege as long as you can.
Many many thanks to Meister Murloc#7061 for his huge influence over the game, without him I wouldn’t have the idea or the Nodegraphs to make the game possible!
Also thanks to ΛDΛM#9336 for writing what seems to be a super cool code for spawns, unfortunatly I still don’t know how to use it, but I’ll try to use it on a future project.
Another event in the very recent past! Thanks to everyone who took part and congrats to those who won!
Here is the list of the winners for good measure: