Would be very useful get access to
-
Visibilityproperty accessible in editor (like transform, collision…) -
table object
:GetChildren()in lua - a box (example) in editor, to propagate object properties to children (like visibility, collision…)
Would be very useful get access to
Visibility property accessible in editor (like transform, collision…):GetChildren() in luaThank you for the feedback. I’ve forwarded these as suggestions to the team!